11/30/2022 0 Comments Heroes of the storm stuttering 2018![]() ![]() Basic Attacks lower the cooldown of Hunter’s Mark by 1 second.Tyrande permanently gains 10% Movement Speed.Movement Speed decreased from 30 to 20%.The healing granted by the second charge of Light of Elune is increased by 40% if used on a different target.Your Basic Attacks heal your target for 200% of the damage they deal.Duration increased from 5 to 10 seconds.Activate - Instantly reset Hunter’s Mark and grant nearby allies 20% additional Basic Attack damage for 5 seconds.Tyrande permanently gains 20% Basic Attack damage.Quest: Hitting a Hero increases the damage of Lunar Flare by 5% up to a maximum of 100%.Increase the range of Lunar Flare by 50%.Activate to have your next Sentinel pierce all targets.Bonus travel damage increased from 75 to 150%.Maximum stacks of Spell Armor decreased from 3 to 2.Duration of Spell Armor decreased from 6 to 3 seconds.Light of Elune now removes all Stuns and Slows from its target.Grant Stealth to all Allied Heroes and heal them for 400 Health over 10 seconds.Cooldown increased from 60 to 80 seconds.Armor reduction decreased from 25 to 15.The Sentinel baseline quest has been removed.There is a one second cooldown between charge uses.The cooldown is lowered by 1.5 seconds every time you damage an enemy Hero with an ability.The cooldown is lowered by 1.5 seconds every time you Basic Attack.Now has two charges that refresh simultaneously.Cooldown increased from 11 to 15 seconds.Basic Attack range increased from 5.5 to 6.Basic Attack damage reduced from 82 to 55.At the end of the day we decided to unify this heal and have the end effect take into account any of these debuffs/buffs. While we think that ‘setting’ a Hero’s Health to a given percent was cool and unique, at its core it was still using a heal effect that was being uniquely handled to ignore Mortal Strike/Amplification effects. However, after adding this, we noticed some inconsistencies with how the ability functioned compared to other healing abilities in the game. In fact, this addition has brought Lifebinder’s win-rate up to be neck-and-neck and the popular Cleansing Flame Heroic. NOTE: This has been active in the live client for a few patches, but was not clearly documented.ĭeveloper Comment: We’ve seen amazing results since adding a front-loaded heal-over-time to Lifebinder in the Warchrome Wastes patch. ![]() Lifebinder is now affected by healing reduction and amplification effects (Mortal Strike, Biotic Grenade, etc.). ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |